NG Power Armor

NG-X9 Samson Power Armor

Size 3, + 12 MDC Armor, + 3 Toughness, Strength d12+4, Pace 12, Run 2d10, Jump Jets (Jump 20​​​​​​" Across, 10" High)

Light Railgun 

Mini-Missile Launcher

Knuckle Blades(Str+d4 MD)

NG-MRU886 Grease Monkey Power Armor

Size 1, + 8 MDC Armor, + 3 Toughness, Strength d12+1, Pace 7 Fly Pace 3, +2 on Repair Rolls, and +1 to any other skill roll involving electronic or mechanical technology.

Mulit-Tool(Str+d6 AP 2 MD)

Cutting Laser( 4/8/16 3d6 AP 3 MD RoF 1)

NG-MRU887 Red Cross Power Armor

Size 1, + 10 MDC Armor, + 2 Toughness, Strength d12+1, Pace 12, + 2 on Climb, and Healing Checks to remove Incapacitated, and +1 on any skill rolls to diagnose, treat or surpress any injury, poison or disease.

Vibro Chainsaw(Str+d6 MD AP:4),

Personal Heavy Ion Blaster(12/24/48, 3d6+1/2d6+1/1d6+1 RoF 1) 

NG-X13 Samson Missile Man Heavy Infantry Power Armor

Size 3, + 12 MDC Armor, + 3 Toughness, Strength d12+4, Pace 8, Jump Pack (Jump 16" Across 8" High)

Medium Missile Launcher

Mini Missile Launcher

NG-F11 Red Hawk Flying Power Armor

Size 2, + 12 MDC Armor, + 2 Toughness, Strength d12+1, Pace 10 Run d8 , Flight System Pace 28 Climb 2

Mini-Rail Gun

Mini Missile Launcher

Light Laser

1x Mounted Rocket

Forearm Vibro Scythes(Str+d6 MD AP 4)

NG Aurora Blazer Power Armor

Size 1, +  9 MDC Armor, + 3 Toughness, Strength d12+2, Pace 12 Run d12, Swim Pace 8, Jump 18" Across or 9" High, UEL (Can provide unlimited shots to an Personal Weapon that normally runs on E-Clips, one weapon can be plugged in at a time)

Blazer Over-Under Assault Rifle(2 Modes – Laser 25/50/100, 3d6, RoF 4, Semi Auto, 3RB OR Plasma 24/48/96 3d10 MD RoF 1), 2x Mini Missile Launcher 

NG-X44 Blue Boy Power Armor

Size 1, + 8 MDC Armor, + 3 Toughness, Strength d12+2, Pace 8 Run d8, Jump 8" High 4" Across

Thumper Dual Assault Rifle(Laser 25/50/100 3d6+2 AP 2, RoF 1, Grenades 12/24/48 Shots 8) 

Forearm Taser Darts(5/10/20 Touch Attack, Victim rolls Vigor, Fail = Incapacitated. and may make 1 Vigor roll per round to improve to shaken), Unarmed Combat(Str+d4 MD)  

NG-X114 Cougar Power Armor

Size 1, + 9 MDC Armor, + 3 Toughness, Str d12+4, Pace 12 Run d10, + 4 Climb Skill

NG-314 Shoulder Triple Barrel Laser(40/80/160 3d6 AP 2 RoF 3, SA 3RB)

Light Ion Blaster(30/60/120, 3d8 MDC AP 4, MBT, RoF 1)

2x Grenade Launcher(24/48/96, by Grenade, 6 Shots Each)

2x Secondary Last Resort Grenade Launcher(12/24/48, by Grenade, 3 Shots Each)

2x Vibro Sword (Str+d10 AP 4 MD)

2x Vibro Claws (Str+d6 AP 4 MD)

Hand Flamer (Cone, 2d12 Flammable, RoF 1, Shots 10)  

NG Power Armor

The Free Kingdom - Savage Rifts 120 P.A. stonefur