KDF – Kingdom Defense Force

Tactical Sit-Rep – 120 PA – Desmond Donner, as dictated from Warlord of the Free Kingdom

"Currently, the Coalition represents the greatest tactical threat to The Kingdom.  The overwhelming military strength of the CS cannot be denied.  Logistically, a full scale invasion is a highly vulnerable strategy.  The proximity of "no mans lands" both north and south of the populated area creates a natural barrier to invasion.  The heavy ley line and rift activity around the area creates more difficulty for them than us.  Individually, our soldiers are worth more, but they have many, many more of them.  

Chance of invasion with in 1 year:  0%

2 Years: 2.5%

3 Years: 5 %

5 Years: 10%

10 Years: 25%

25 Years: 75%

As we can see, based on tactical analysis, we can see that over a longer period of time, the CS will most likely grow more aggressive, and if able to focus its efforts will probably try to invade, despite mitigating factors.

Recommend expanding all aspects of the KDF, committing to doubling the standing force over the next ten years. 


1 Corp / 3 Divisions/ 9 Brigades 

Brigade Size = 3000 Troops

First Division – "Steel"

First Brigade – Donner's Division

Second Brigade - Steel Paladin – Armor Brigade

Third Brigade - Steel Sentinels – Security/Supply/Mechanical

Second Division – "Iron"

Fourth Brigade - Iron Rangers – Ranger/Scout/Spec Ops

Fifth Brigade - Iron Lancers – Air Calvary/Mechanized Infantry 

Sixth Brigade - Iron Knights  - Mobile Infantry

Third Division – "Silver"

        Seventh Brigade – Silver Templars

        Eighth Brigade – Silver Knights

        Ninth Brigade – Silver Reserves

Donner's Division

First Brigade is the HQ, Intelligence, and Veteran Reserve of the original mercenary army paid to protect Kingsdale.  Many of the long time members found officers commissions and assignment to special units, reporting directly to HQ.  Made up mostly of augmented soldiers, they are extremely effective, and capable of operating in many different capacities and military roles.  Juicers were moved to other brigades, and tend to stay in more mobile divisions.  First Brigade is the heart and soul of the KDF, but it is also its veteran reserve and spec ops division, giving the KDF a strong intelligence capacity for its relatively small size.  Years of service can readily be exchanged for cybernetic, crazy, and juicer augmentation, giving them a ready supply of troops coming in.    


The Steel Sentinels

Comprised of local law enforcement groups, and the individual militias of each city.  Each able bodied person must serve 2 years to gain full citizenship, and many of them serve as peace officers, or in local militia patrols.  Having these groups under a military structure makes them more efficient.  The legal aspect of the law enforcement is left to the government, and the Keepers(aka Police) are only responsible for keeping the peace, and keeping custody.  They operate through a liason office, and all orders are vetted through HW to ensure oversight of the police force.  Militia Patrols are a platoon of irregulars, often mounted in light mdc vehicles, or even on horseback.  Military style combat training gives these irregulars more bite than one might expect.  They usually specialize in small unit, guerilla tactics, and sabotage.  Those who show promise are recruited into other brigades and given full commission.  

The Steel Oath

Formerly the Magic Militia of Kingsdale, the Steel Oath is made up of those who use supernatural abilities.  This is one of the strongest collection of magic users outside of Lazlo in North America, their ranks bolstered by many rank and file defenders of Tolkeen.  The Steel Oath is more organized and disciplined that its previous incarnation, and the military hierarchy meshes well with the meritocracy that existed before.  This unit also interacts with the Legion of Tomorrow on a regular basis.  They are also the most widely spread unit, with squads serving all over the kingdom.  The smaller towns may only have on squad visiting every three days or so, while large cities or areas with alot of rift activity may have 20 man outposts. 

The Iron Rangers

The Iron Rangers is made up of the former Forest Ranger, plus special operation elements and units.  The Rangers have a myriad of responsibilities, but first and foremost is scouting, and border security.  They are also masters of the local terrain and know the wild and bad lands like night and day.  The Iron Rangers also have some of the best snipers outside of the Coalition in North America among them, in addition to spec ops, grants a vast amount of military options to a smaller armed force.  Rangers usually work in squads and work in irregular formations when deployed in force, which is rare.

The Iron Lancers 

Air Calvary and Mechanized Infantry

The Iron Knights

Mobile Infantry/Main Infantry


The Free Kingdom - Savage Rifts 120 P.A. stonefur