Sample - Cyber-Knight - The Wandering Lady aka Wanda (Altara)


The Wandering Lady
Race: Altara

Agility d10, Smarts d6-2, Spirit d8, Strength d8, Vigor d8

Climbing d6, Fighting d10, Notice d8, Persuasion d6, Shooting d6, Stealth d8, Streetwise d6

Charisma: +2+2
Pace = 8" Running Die d10
Parry: 7
Toughness: 6 + 2 Cyber-Armor + Medium Cyber Knight Armor 7(6) = 15 (6) Total

Edges: Attractive, Alertness, Danger Sense, Rapid Recharge, AB Psionics, Champion, Extraction, First Strike, Dodge

Hindrances: Wanted Minor, Heroic, Loyal, Outsider

Abilities and Bonuses: Natural Radar Ability, Cyber Armor, Cyberkinetic Combat, Psi Sword 3d8 AP 6 Damage, 2 ISP for Mega Damage

Complications: Bad Reputation, Blind, Instilled Ignorance, Storm Fouled Senses, Code of Honor, Cybernetics

ISP: 20

(All are Self Only, but can be used as free action)
Deflection – Cat’s Agility
Smite – Castigate – Holy Light
Speed – Bio-Metabolism

Gear: TK Revolver


Hero’s Journey Rolls

Psionics – 4 – +10 ISP
Experience – 7 – Danger Sense Edge
Training – 15 – Combat Edge

Enchanted Items- 15 – TK Revolver
Psionics – Rapid Recharge Edge

Sample - Cyber-Knight - The Wandering Lady aka Wanda (Altara)

The Free Kingdom - Savage Rifts 120 P.A. stonefur